Creates a wall of fire that throws enemies into the air.
Level
Effect
Req Lv
MP Cost
SP Cost
1
Magic Attack 180% + 7 Base Elemental Fire Damage
1
8
Inherited
2
Magic Attack 180% + 43 Base Elemental Fire Damage
5
14
15
3
Magic Attack 180% + 94 Base Elemental Fire Damage
10
22
15
4
Magic Attack 180% + 133 Base Elemental Fire Damage
14
26
15
5
Magic Attack 180% + 170 Base Elemental Fire Damage
17
N/A
15
6
Magic Attack 180% + 209 Base Elemental Fire Damage
20
37
15
7
Magic Attack 180% + 270 Base Elemental Fire Damage
25
46
15
8
Magic Attack 180% + 322 Base Elemental Fire Damage
29
?
15
9
Magic Attack 180% + 377 Base Elemental Fire Damage
33
?
15
10
11
12
13
14
15
16
17
18
19
20
Notes: Can be upgraded to deal more damage overtime without causing the enemy to fly up in the air. (Costs 16SP @Lv18) and 22SP @ Lv24 Scythe Path for burning overtime damage.
Windy Blast
FocusAny
ElementWind
Cooldown10.00 secs
Attack with a blast of wind, slowing adversaries down.
Level
Effect
Req Lv
MP Cost
SP Cost
1
Magic Attack 100% + 28 Base Magic Damage + 17 Base Elemental Wind Damage
2
12
18
2
Magic Attack 100% + 172 Base Magic Damage + 100 Base Elemental Wind Damage
8
23
18
3
Magic Attack 100% + 263 Base Magic Damage + 151 Base Elemental Wind Damage
12
32
18
4
Magic Attack 100% + 417 Base Magic Damage + 240 Base Elemental Wind Damage
18
43
18
5
Magic Attack 100% + 570 Base Magic Damage + 327 Base Elemental Wind Damage
23
55
18
6
Magic Attack 100% + 717 Base Magic Damage + 441 Base Elemental Wind Damage
28
?
18
7
Magic Attack 100% + 873 Base Magic Damage + 501 Base Elemental Wind Damage
33
?
18
8
Magic Attack 100% + 1041 Base Magic Damage + 596 Base Elemental Wind Damage
38
?
18
9
Magic Attack 100% + 1219 Base Magic Damage + 698 Base Elemental Wind Damage
43
?
18
10
11
12
13
14
15
16
17
18
19
20
Notes: Hits multiple enemies at once within a local area in the direction of the character's view.
Rock Fist
FocusAny
ElementEarth
Cooldown13.30 secs
Summon a rock fist to smash the enemy.
Level
Effect
Req Lv
MP Cost
SP Cost
1
Magic Attack 200% + 52 Base Elemental Earth Damage
Notes: Knocks back and launches enemies in the air while hitting multiple times, can be upgraded with reduced cooldown by 2 seconds for 20SP at level 20.
Cross Roller
FocusMagic Sword
ElementHoly
Cooldown120.00 secs
Summon a spinning cross. The longer you charge it, the larger it will become. Cannot be used in the arena.
Level
Effect
Req Lv
MP Cost
SP Cost
1
Magic Attack 440% + 1631 Base Magic Damage + 1885 Base Elemental Holy Damage
38
366
16
2
Magic Attack 440% + 1964 Base Magic Damage + 2269 Base Elemental Holy Damage
44
3
Magic Attack 440% + 2197 Base Magic Damage + 2539 Base Elemental Holy Damage
Magic Attack 320% + 296 Magic Damage +784 Water Damage
27
22
3
Magic Attack 320% + 365 Magic Damage +962 Water Damage
32
22
4
Magic Attack 320% + 436 Magic Damage +1150 Water Damage
37
22
5
Magic Attack 320% + 512 Magic Damage +1349 Water Damage
42
22
6
Magic Attack 320% + 1349 Magic Damage +1556 Water Damage
47
22
7
8
9
10
11
12
13
14
15
16
17
18
19
20
Fire of Fury
FocusScythe
ElementFire
Cooldownsecs
Slam an exploding fireball in to the ground. Affected enemies have a chance to burn for additional damage. Only 20% damage will be inflicted if the change gauge isn't full. 60% damage in the arena.