Player skills | |||||||
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Angela / Edgar | Frantz / Roselle / Leila | Tude / Chen | Natasha / Ian | ||||
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Fabric Mastery
Focus Any
Element Armour
Cooldown
Increases Physical and Magical Defense when wearing fabric armor. Boosts Max HP. Chance to restore MP when hitting enemies
Level | Effect | Req Lv | SP Cost |
---|---|---|---|
1 | +1.7% Physical/Magic Resistance, +1.7% MaxHP, +0.5% chance to restore MP to restore 8 MP | 1 | Inherited |
2 | +2.0% Physical/Magic Resistance, +2.0% MaxHP, +1.0% chance to restore MP to restore 17 MP | 6 | 5 |
3 | +2.4% Physical/Magic Resistance, +2.3% MaxHP, +1.5% chance to restore MP to restore 25 MP | 10 | 5 |
4 | +2.7% Physical/Magic Resistance, +2.6% MaxHP, +2.0% chance to restore MP to restore 33 MP | 15 | 5 |
5 | +3.0% Physical/Magic Resistance, +3.0% MaxHP, +2.5% chance to restore MP to restore 42 MP | 20 | 5 |
6 | +3.4% Physical/Magic Resistance, +3.3% MaxHP, +3.0% chance to restore MP to restore 50 MP | 25 | 5 |
Roll
Focus Any
Element Movement
Cooldown
Press a direction key twice to roll in that direction.
Level | Effect | Req Lv | SP Cost |
---|---|---|---|
1 | 1 | Inherited |
Notes: Cancels an attack when Active Point Gauge is at least one slot full.
Magic Sword Mastery
Focus Any
Element Weapon
Cooldown
When wielding a Magic Sword, Physical and Magic Damage are increased. This is not added to the previous level's effects.
Level | Effect | Req Lv | SP Cost |
---|---|---|---|
1 | +5% Magic Sword Damage | 1 | 5 |
2 | +6% Magic Sword Damage | 6 | 5 |
3 | +7% Magic Sword Damage | 10 | 5 |
4 | +8% Magic Sword Damage | 15 | 5 |
5 | +9% Magic Sword Damage | 20 | 5 |
6 | +10% Magic Sword Damage | 25 |
Perfect Guard
Focus Any
Element Damage Reduction
Cooldown
Reduce damage by blocking with the equipped weapon.
Level | Effect | Req Lv | SP Cost |
---|---|---|---|
1 | Reduce damage intake by 40 - 70%. | 1 | Inherited |
Notes: Press Z to block
MP Increase
Focus Any
Element Damage Reduction
Cooldown
Increases Max MP.
Level | Effect | Req Lv | SP Cost |
---|---|---|---|
1 | +100 MaxMP | 5 | 4 |
2 | +200 MaxMP | 10 | 5 |
3 | +300 MaxMP | 15 | 5 |
4 | +400 MaxMP | 20 | 5 |
5 | +500 MaxMP | 25 | 5 |
6 | +600 MaxMP | 30 | 5 |
Magic Damage Increase
Focus Any
Element Mgc Damage
Cooldown
Magic Damage is increased. This is not added to the previous level's effects.
Level | Effect | Req Lv | SP Cost |
---|---|---|---|
1 | +15 Magic Damage | 8 | 5 |
2 | +24 Magic Damage | 13 | 4 |
3 | +33 Magic Damage | 18 | 4 |
4 | +42 Magic Damage | 23 | 4 |
Scythe Mastery
Focus Any
Element Dmg Output
Cooldown
Physical and Magic Damage increased while wielding a Scythe.
Level | Effect | Req Lv | SP Cost |
---|---|---|---|
1 | +7% Scythe Damage | 10 | 10 |
2 | +8% Scythe Damage | 15 | 5 |
3 | +9% Scythe Damage | 20 | 5 |
4 | +10% Scythe Damage | 25 | 5 |
Roll Down
Focus Any
Element Movement
Cooldown
Press a direction key twice to roll while you're down.
Level | Effect | Req Lv | SP Cost |
---|---|---|---|
1 | Roll while down →→ | 10 | 5 |
Mid Air Dash
Focus Any
Element Movement
Cooldown
While in the air, quickly press any direction key twice to dash.
Level | Effect | Req Lv | SP Cost |
---|---|---|---|
1 | Multiple Mid Air Dashes is possible. Altitude is lost with every dash. | 15 | 5 |
2 | Using the help of the wind, you'll become invincible while rolling. Press a direction key twice to cancel an attack. It'll cost one Active Point. (CD 1.00sec) | 16 | 18 |
Notes: When upgraded at level 16, become invincible.
Fire
Focus Any
Element Elemental Damage
Cooldown
Fire Skill damage increased. MP cost and cooldown reduced.
Level | Effect | Req Lv | SP Cost |
---|---|---|---|
1 | 18 | 16 | |
2 | 22 | 16 |
Wind
Focus Any
Element Movement
Cooldown
Wind Skill damage increased. MP cost and cooldown reduced.
Level | Effect | Req Lv | SP Cost |
---|---|---|---|
1 | 18 | 18 | |
2 | 22 | 18 |
Holy Mastery
Focus Any
Element Holy
Cooldown
Holy Skill damage increased. MP cost and cooldown reduced.
Level | Effect | Req Lv | SP Cost |
---|---|---|---|
1 | 18 | 10 | |
2 | 22 | 10 |
HP Increase
Focus Any
Element Capacity Increase
Cooldown
Increases Max MP.
Level | Effect | Req Lv | SP Cost |
---|---|---|---|
1 | +200 MaxMP | 20 | |
2 | +400 MaxMP | 28 | |
3 | +00 MaxMP | ||
4 | +00 MaxMP | ||
5 | +00 MaxMP | ||
6 | +00 MaxMP |
Upgrade: Increase Damage
Focus Any
Element Damage Increase
Cooldown
The Increase Damage skill will also increase Physical Damage. Increase Damage Lv.1 or higher required.
Level | Effect | Req Lv | SP Cost |
---|---|---|---|
1 | 30 | 10 |