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Fabric Mastery
Fabric Mastery
Focus Any
Element Armour
Cooldown
Increases Physical and Magical Defense when wearing fabric armor. Boosts Max HP. Chance to restore MP when hitting enemies
Level Effect Req Lv SP Cost
1 +1.7% Physical/Magic Resistance, +1.7% MaxHP, +0.5% chance to restore MP to restore 8 MP 1 Inherited
2 +2.0% Physical/Magic Resistance, +2.0% MaxHP, +1.0% chance to restore MP to restore 17 MP 6 5
3 +2.4% Physical/Magic Resistance, +2.3% MaxHP, +1.5% chance to restore MP to restore 25 MP 10 5
4 +2.7% Physical/Magic Resistance, +2.6% MaxHP, +2.0% chance to restore MP to restore 33 MP 15 5
5 +3.0% Physical/Magic Resistance, +3.0% MaxHP, +2.5% chance to restore MP to restore 42 MP 20 5
6 +3.4% Physical/Magic Resistance, +3.3% MaxHP, +3.0% chance to restore MP to restore 50 MP 25 5
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Roll
Roll
Focus Any
Element Movement
Cooldown
Press a direction key twice to roll in that direction.
Level Effect Req Lv SP Cost
1 1 Inherited
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Notes: Cancels an attack when Active Point Gauge is at least one slot full.

Magic Sword Mastery
Magic Sword Mastery
Focus Any
Element Weapon
Cooldown
When wielding a Magic Sword, Physical and Magic Damage are increased. This is not added to the previous level's effects.
Level Effect Req Lv SP Cost
1 +5% Magic Sword Damage 1 5
2 +6% Magic Sword Damage 6 5
3 +7% Magic Sword Damage 10 5
4 +8% Magic Sword Damage 15 5
5 +9% Magic Sword Damage 20 5
6 +10% Magic Sword Damage 25
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Perfect Guard
Perfect Guard
Focus Any
Element Damage Reduction
Cooldown
Reduce damage by blocking with the equipped weapon.
Level Effect Req Lv SP Cost
1 Reduce damage intake by 40 - 70%. 1 Inherited
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Notes: Press Z to block

MP Increase
MP Increase
Focus Any
Element Damage Reduction
Cooldown
Increases Max MP.
Level Effect Req Lv SP Cost
1 +100 MaxMP 5 4
2 +200 MaxMP 10 5
3 +300 MaxMP 15 5
4 +400 MaxMP 20 5
5 +500 MaxMP 25 5
6 +600 MaxMP 30 5
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Magic Damage Increase
Magic Damage Increase
Focus Any
Element Mgc Damage
Cooldown
Magic Damage is increased. This is not added to the previous level's effects.
Level Effect Req Lv SP Cost
1 +15 Magic Damage 8 5
2 +24 Magic Damage 13 4
3 +33 Magic Damage 18 4
4 +42 Magic Damage 23 4
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Scythe Mastery
Scythe Mastery
Focus Any
Element Dmg Output
Cooldown
Physical and Magic Damage increased while wielding a Scythe.
Level Effect Req Lv SP Cost
1 +7% Scythe Damage 10 10
2 +8% Scythe Damage 15 5
3 +9% Scythe Damage 20 5
4 +10% Scythe Damage 25 5
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Roll Down
Roll Down
Focus Any
Element Movement
Cooldown
Press a direction key twice to roll while you're down.
Level Effect Req Lv SP Cost
1 Roll while down →→ 10 5
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Mid Air Dash
Mid Air Dash
Focus Any
Element Movement
Cooldown
While in the air, quickly press any direction key twice to dash.
Level Effect Req Lv SP Cost
1 Multiple Mid Air Dashes is possible. Altitude is lost with every dash. 15 5
2 Using the help of the wind, you'll become invincible while rolling. Press a direction key twice to cancel an attack. It'll cost one Active Point. (CD 1.00sec) 16 18
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Notes: When upgraded at level 16, become invincible. Temp Help of Wind

Fire
Fire
Focus Any
Element Elemental Damage
Cooldown
Fire Skill damage increased. MP cost and cooldown reduced.
Level Effect Req Lv SP Cost
1 18 16
2 22 16
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Wind
Wind
Focus Any
Element Movement
Cooldown
Wind Skill damage increased. MP cost and cooldown reduced.
Level Effect Req Lv SP Cost
1 18 18
2 22 18
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Holy Mastery
Holy Mastery
Focus Any
Element Holy
Cooldown
Holy Skill damage increased. MP cost and cooldown reduced.
Level Effect Req Lv SP Cost
1 18 10
2 22 10
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HP Increase
HP Increase
Focus Any
Element Capacity Increase
Cooldown
Increases Max MP.
Level Effect Req Lv SP Cost
1 +200 MaxMP 20
2 +400 MaxMP 28
3 +00 MaxMP
4 +00 MaxMP
5 +00 MaxMP
6 +00 MaxMP
7
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Upgrade: Increase Damage
Upgrade: Increase Damage
Focus Any
Element Damage Increase
Cooldown
The Increase Damage skill will also increase Physical Damage. Increase Damage Lv.1 or higher required.
Level Effect Req Lv SP Cost
1 30 10
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