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Name Description Focus Element Cooldown
Fabric Mastery Temp Fabric Mastery Increases Physical and Magical Defense when wearing fabric armor. Boosts Max HP. Chance to restore MP when hitting enemies Any Armour {{{Cooldown}}}
Level Effect Req Lv SP Cost
1 +1.7% Physical/Magic Resistance, +1.7% MaxHP, +0.5% chance to restore MP to restore 8 MP 1 Inherited
2 +2.0% Physical/Magic Resistance, +2.0% MaxHP, +1.0% chance to restore MP to restore 17 MP 6 5
3 +2.4% Physical/Magic Resistance, +2.3% MaxHP, +1.5% chance to restore MP to restore 25 MP 10 5
4 +2.7% Physical/Magic Resistance, +2.6% MaxHP, +2.0% chance to restore MP to restore 33 MP 15 5
5 +3.0% Physical/Magic Resistance, +3.0% MaxHP, +2.5% chance to restore MP to restore 42 MP 20 5
6 +3.4% Physical/Magic Resistance, +3.3% MaxHP, +3.0% chance to restore MP to restore 50 MP 25 5
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Name Description Focus Element Cooldown
Roll Temp Short Distance Teleport Press a direction key twice to roll in that direction. Any Movement {{{Cooldown}}}
Level Effect Req Lv SP Cost
1 1 Inherited
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Cancels an attack when Active Point Gauge is at least one slot full. ↑↑
Name Description Focus Element Cooldown
Magic Sword Mastery Temp Magic Sword Mastery When wielding a Magic Sword, Physical and Magic Damage are increased. This is not added to the previous level's effects. Any Weapon {{{Cooldown}}}
Level Effect Req Lv SP Cost
1 +5% Magic Sword Damage 1 5
2 +6% Magic Sword Damage 6 5
3 +7% Magic Sword Damage 10 5
4 +8% Magic Sword Damage 15 5
5 +9% Magic Sword Damage 20 5
6 +10% Magic Sword Damage 25
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Name Description Focus Element Cooldown
Perfect Guard Temp Perfect Guard Reduce damage by blocking with the equipped weapon. Any Damage Reduction {{{Cooldown}}}
Level Effect Req Lv SP Cost
1 Reduce damage intake by 40 - 70%. 1 Inherited
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Press Z to block ↑↑
Name Description Focus Element Cooldown
MP Increase Temp MP Increase Increases Max MP. Any Damage Reduction {{{Cooldown}}}
Level Effect Req Lv SP Cost
1 +100 MaxMP 5 4
2 +200 MaxMP 10 5
3 +300 MaxMP 15 5
4 +400 MaxMP 20 5
5 +500 MaxMP 25 5
6 +600 MaxMP 30 5
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Name Description Focus Element Cooldown
Magic Damage Increase Temp Magic Damage Increase Magic Damage is increased. This is not added to the previous level's effects. Any Mgc Damage {{{Cooldown}}}
Level Effect Req Lv SP Cost
1 +15 Magic Damage 8 5
2 +24 Magic Damage 13 4
3 +33 Magic Damage 18 4
4 +42 Magic Damage 23 4
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Name Description Focus Element Cooldown
Scythe Mastery Temp Scythe Mastery Physical and Magic Damage increased while wielding a Scythe. Any Dmg Output {{{Cooldown}}}
Level Effect Req Lv SP Cost
1 +7% Scythe Damage 10 10
2 +8% Scythe Damage 15 5
3 +9% Scythe Damage 20 5
4 +10% Scythe Damage 25 5
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Name Description Focus Element Cooldown
Roll Down Temp Short Distance Teleport Press a direction key twice to roll while you're down. Any Movement {{{Cooldown}}}
Level Effect Req Lv SP Cost
1 Roll while down →→ 10 5
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Name Description Focus Element Cooldown
Mid Air Dash Temp Mid Air Dash While in the air, quickly press any direction key twice to dash. Any Movement {{{Cooldown}}}
Level Effect Req Lv SP Cost
1 Multiple Mid Air Dashes is possible. Altitude is lost with every dash. 15 5
2 Using the help of the wind, you'll become invincible while rolling. Press a direction key twice to cancel an attack. It'll cost one Active Point. (CD 1.00sec) 16 18
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When upgraded at level 16, become invincible. Temp Help of Wind ↑↑
Name Description Focus Element Cooldown
Fire Temp Fire Mastery Fire Skill damage increased. MP cost and cooldown reduced. Any Elemental Damage {{{Cooldown}}}
Level Effect Req Lv SP Cost
1 18 16
2 22 16
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Name Description Focus Element Cooldown
Wind Temp Wind Mastery Wind Skill damage increased. MP cost and cooldown reduced. Any Movement {{{Cooldown}}}
Level Effect Req Lv SP Cost
1 18 18
2 22 18
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Name Description Focus Element Cooldown
Holy Mastery Temp Holy Mastery Holy Skill damage increased. MP cost and cooldown reduced. Any Holy {{{Cooldown}}}
Level Effect Req Lv SP Cost
1 18 10
2 22 10
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Name Description Focus Element Cooldown
HP Increase Temp Max HP Increase Increases Max MP. Any Capacity Increase {{{Cooldown}}}
Level Effect Req Lv SP Cost
1 +200 MaxMP 20
2 +400 MaxMP 28
3 +00 MaxMP
4 +00 MaxMP
5 +00 MaxMP
6 +00 MaxMP
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Name Description Focus Element Cooldown
Upgrade: Increase Damage Attackincenhance The Increase Damage skill will also increase Physical Damage. Increase Damage Lv.1 or higher required. Any Damage Increase {{{Cooldown}}}
Level Effect Req Lv SP Cost
1 30 10
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