FANDOM


Unfocused Edit

Name Description Focus Element Cooldown
Magic Missile Magicmissle Shoot a magic homing missile. This attack can be used in mid-air with one Active Point slot filled. Any Holy 4.00 secs
Level Effect Req Lv MP Cost SP Cost
1 Magic Attack 110% + 13 Base Magic Damage + 9 Base Elemental Holy Damage 1 10 Inherited
2 Magic Attack 110% + 124 Base Magic Damage + 80 Base Elemental Holy Damage 7 22 15
3 Magic Attack 110% + 280 Base Magic Damage + 180 Base Elemental Holy Damage 14 35 15
4 Magic Attack 110% + 493 Base Magic Damage + 316 Base Elemental Holy Damage 22 54 16
5 Magic Attack 110% + 709 Base Magic Damage + 453 Base Elemental Holy Damage 30 16
6 Magic Attack 110% + 949 Base Magic Damage + 607 Base Elemental Holy Damage 38 16
7 Magic Attack 110% + 1213 Base Magic Damage + 776 Base Elemental Holy Damage 46 16
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Basically homing missiles, curves at an arc depending where you are facing at. ↑↑
Name Description Focus Element Cooldown
Heal Hill Restores HP to self and allies. Any Heal 240.00secs
Level Effect Req Lv MP Cost SP Cost
1 Restore 253 HP to self and nearby allies. 6 56 10
2 Restore 492 HP to self and nearby allies. 12 66 10
3 Restore 663 HP to self and nearby allies. 16 10
4 Restore 894 HP to self and nearby allies. 20 10
5 Restore 1068 HP to self and nearby allies. 24 10
6 Restore 1279 HP to self and nearby allies. 10
7 Restore 1552 HP to self and nearby allies. 10
8 Restore 2052 HP to self and nearby allies. 10
9 Restore 2294 HP to self and nearby allies. 10
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Cannot be used in arenas. Can be upgraded at level 34 with Upgrade: Heal to heal 10% more HP for 10SP. ↑↑
Name Description Focus Element Cooldown
Tornado Tornado Cast a tornado to pull enemies closer together Any Wind 30.00secs
Level Effect Req Lv MP Cost SP Cost
1 The tornado will pull in enemies within range for a short time. 6 19 18
2 The tornado will pull in enemies within range for a short time. (Charge 2, wider radius) 24 54 18
3 The tornado will pull in enemies within range for a short time. (Charge 3, wider radius) 30 18
4 The tornado will pull in enemies within range for a short time. (Charge 4, wider radius) 36 18
5 The tornado will pull in enemies within range for a short time. (Charge 5, wider radius) 42 18
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Hold down, charge and release to cause enemies to implode in an area. ↑↑
Name Description Focus Element Cooldown
Fireball Fireball Throw a fireball at a distant enemy. Any Heal 6.00secs
Level Effect Req Lv MP Cost SP Cost
1 Magic Attack 230% + 114 Base Fire Elemental Damage 8 27 12
2 Magic Attack 230% + 173 Base Fire Elemental Damage 12 37 12
3 Magic Attack 230% + 242 Base Fire Elemental Damage 16 12
4 Magic Attack 230% + 318 Base Fire Elemental Damage 20 56 12
5 Magic Attack 230% + 393 Base Fire Elemental Damage 24 66 12
6 Magic Attack 230% + 510 Base Fire Elemental Damage 30 12
7 Magic Attack 230% + 640 Base Fire Elemental Damage 36 12
8 Magic Attack 230% + 776 Base Fire Elemental Damage 42 12
9 Magic Attack 230% + 919 Base Fire Elemental Damage 48 12
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Bounces and explodes on impact. Can be upgraded for larger radius. Temp Upgrade Fireball (Cost 16SP @Lv16) and 22SP @ Lv24 Scythe Path for burning overtime damage. Enhanceflameattack ↑↑

Magic Sword Focus Edit

Name Description Focus Element Cooldown
Light Shield Lightshield Summon spheres of light for protection. Each sphere will disappear after it collides with an enemy. Magic Sword Holy 35.00 secs
Level Effect Req Lv MP Cost SP Cost
1 Magic Attack 230% + 1631 Base Magic Damage + 279 Base Elemental Holy Damage 20 50 12
2 Magic Attack 230% + 1631 Base Magic Damage + 380 Base Elemental Holy Damage 23 64 12
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Orbs travel with you for a limited time. Multiple orbs can hit multiple times on one enemy or multiple enemies. ↑↑
Name Description Focus Element Cooldown
Purification Landpurification Purify the surrounding area, restoring HP to your nearby allies, lasts 30 seconds. Cannot be used in the arena. Magic Sword Holy 420.00 secs
Level Effect Req Lv MP Cost SP Cost
1 Restores 99HP every 2 sec for 30 seconds. 20 0 12
2 Restores 142HP every 2 sec for 30 seconds. 24 0 12
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Name Description Focus Element Cooldown
Icon strong wind Blast nearby enemies with a whirlwind of razor sharp paper. 60% damage in the arena. Magic Sword Wind 110.00 secs
Level Effect Req Lv MP Cost SP Cost
1 370% Magic Attack + 1024 Base Magic Damage + 1498 Base Wind Elemental Damage 30 200 15
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Name Description Focus Element Cooldown
Icon skill white Assault an area of enemies with massive beams of light. 60% damage in the arena. Cannot be used in the arena. Magic Sword Holy 43.34 secs
Level Effect Req Lv MP Cost SP Cost
1 370% Magic Attack + 930 Base Magic Damage + 1316 Base Holy Elemental Damage 34 252 22
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Name Description Focus Element Cooldown
Icon area heal Restore HP spread out over 20 seconds to nearby allies. Cannot be used in the arena. Magic Sword Holy 600.00 secs
Level Effect Req Lv MP Cost SP Cost
1 Restore 290HP per second for 20 seconds. 36 194 20
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↑↑
Name Description Focus Element Cooldown
Icon scythe area Quickly spin the Scythe to draw in nearby enemies and deal heavy damage. Cannot be used in the arena. Magic Sword Wind 140.00 secs
Level Effect Req Lv MP Cost SP Cost
1 580% Magic Attack + 1285 Base Magic Damage + 2215 Base Wind Elemental Damage 40 459 10
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↑↑

Scythe Focus Edit

Name Description Focus Element Cooldown
Ice Blade Temp Ice Blade Launch an ice blade. Magic Scythe Ice 17.80 secs
Level Effect Req Lv SP Cost
1 Magic Attack 290% + 82 Base Magic Damage 20 22
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Can be upgraded at level 22 for homing ice blade for 22 SP. Temp Ice Blade ↑↑
Name Description Focus Element Cooldown
Freeze Temp Ice Crystal Summon a gigantic iceberg. 60% damage in the arena. Magic Scythe Ice 17.80 secs
Level Effect Req Lv SP Cost
1 32
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Name Description Focus Element Cooldown
Rust Tornado Temp Rust Tornado Summon an enormous cyclone. 60% damage in the arena. Magic Scythe Wind secs
Level Effect Req Lv SP Cost
1 34
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Name Description Focus Element Cooldown
Pumpkin Bomb Temp Pumpkin Bomb Drop a giant pumpkin bomb from the sky. Magic Scythe secs
Level Effect Req Lv SP Cost
1 38
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Name Description Focus Element Cooldown
Fire Field Temp Fire Field Create a flame pillar that drops fireballs from the sky. Magic Scythe secs
Level Effect Req Lv SP Cost
1 40
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